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dxtr edited this page
2026-10-18 19:16:33 +02:00
clsl
Using clsl
Getting Started
Shader Code
Language Functions
Numbers and Precision
Definitions and Stages
Uniforms and Resources
Shared Memory and Atomics
Uniform Control Flow
Programs
Running on the GPU
Reference
API Reference
Errors
Threads
Systems
Inside clsl
Targets
The IR
SPIR-V
Grammar and Generator
Development and Testing
IR and SPIR-V Reference
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