Getting Started
dxtr edited this page 2026-10-17 04:48:00 +02:00

Page revisions

5 Commits

Author SHA1 Message Date
ebcfc33cfe Run on SBCL only
Follow cl-slug 73be4fe: the requirements, the tests and CI name SBCL
alone.  A fill rule given to store-add that is not :nonzero or
:even-odd is a type-error, so the slug-error for a fill rule is for the
one store-find-or-add's function returns.
2026-10-17 04:48:00 +02:00
fd2c5db871 Follow cl-slug 9b1a023: stift in place of qlot
Installing and running the tests use stift: the stiftfile pins the
dependencies, stift get requires the library, and stift test runs the
suite.
2026-10-16 11:34:11 +02:00
591bd43450 Follow cl-slug 8579836: the pixel shader is cl-slug/clsl, in clsl
The shader pages, the systems, the example that draws a ring on the GPU
and the requirements name clsl and cl-slug/clsl in place of cl-gsl and
cl-slug/gsl; the examples are in clsl's language, the ring's run as
shown.  Vertex shaders take Vulkan's clip space, y down, which cl-gfx
and clsl use.  A program that calls SLUG-COVERAGE needs the device
feature that keeps NaNs, as PROGRAM-FEATURES reports.
2026-10-15 09:00:37 +02:00
f223725808 Link the renamed drawing page 2026-10-11 17:52:22 +02:00
9f36e2df87 Add Getting Started 2026-10-11 17:47:39 +02:00