Uniforms and Resources
dxtr edited this page 2026-10-14 03:35:08 +02:00

Page revisions

3 Commits

Author SHA1 Message Date
7583682c40 Follow cl-gsl bd1929a and b0b9dfc: objects from reflection, consistent names
PROGRAM-VERTEX-INPUTS, PROGRAM-UNIFORMS, PROGRAM-RESOURCES and
PROGRAM-BINDINGS give structures with readers, and the examples show
them.  DEFINE-VARIABLE, DEFINE-MACRO, PROGRAM-SHADER-NAME,
TEXTURE-TYPE-SHAPE and FORWARD-REFERENCE-WARNING replace the old names,
PACK-UNIFORMS takes keywords, and &UNIFORM and &SHARED are cl-gsl's own
symbols.  CI runs SBCL only.  Home says that clsl is replacing cl-gsl.
2026-10-14 03:35:08 +02:00
a0e3faf0a9 Uniforms: blocks hold numbers, not bools 2026-10-11 14:51:59 +02:00
6ec92d37d4 Add Uniforms and Resources 2026-10-11 14:51:16 +02:00