Types
dxtr edited this page 2026-10-14 03:35:08 +02:00

Page revisions

4 Commits

Author SHA1 Message Date
7583682c40 Follow cl-gsl bd1929a and b0b9dfc: objects from reflection, consistent names
PROGRAM-VERTEX-INPUTS, PROGRAM-UNIFORMS, PROGRAM-RESOURCES and
PROGRAM-BINDINGS give structures with readers, and the examples show
them.  DEFINE-VARIABLE, DEFINE-MACRO, PROGRAM-SHADER-NAME,
TEXTURE-TYPE-SHAPE and FORWARD-REFERENCE-WARNING replace the old names,
PACK-UNIFORMS takes keywords, and &UNIFORM and &SHARED are cl-gsl's own
symbols.  CI runs SBCL only.  Home says that clsl is replacing cl-gsl.
2026-10-14 03:35:08 +02:00
fd6b9575c0 Add a Structs page and link it from the sidebar, Home, Shader Code and Types 2026-10-11 15:27:03 +02:00
ab622b6ff8 Link Extending Shader Code, call forward-reference a style-warning, add a sidebar 2026-10-11 14:57:17 +02:00
4594c2b90c Add Types 2026-10-11 14:49:05 +02:00