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dxtr edited this page 2026-10-14 19:22:51 +02:00

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4 Commits

Author SHA1 Message Date
5bb38ed066 Draw the first look's triangle apex up in Vulkan's clip space 2026-10-14 19:22:51 +02:00
c4b7131df0 Follow cl-gfx 02db471: Vulkan 1.4, its features, and surfaces destroyed at once
A device needs Vulkan 1.4, whose devices have every feature cl-gfx
enables on all: the optional features are :GEOMETRY-SHADERS,
:TESSELLATION-SHADERS, :FLOAT64, :MULTISAMPLE-STORAGE-TEXTURES and
:VERTEX-STORES, and cube arrays and anisotropic samplers need none.  A
multisampled texture may be a :2D-ARRAY, and DESTROY-SURFACE waits for
the GPU and destroys the surface at once, between frames.
2026-10-14 03:45:48 +02:00
68ca7bc529 Follow cl-gfx's reworked API 2026-10-11 16:26:10 +02:00
c2b8797f3d Add the wiki's home page 2026-10-11 15:55:15 +02:00